So this week was the MOJO, and as expected it was a quite big event with many interesting projects shown. On our part, we had some technical issues, never the less I can say on my part we had fun presenting the game to the people present, the reviews were very good even without a finished game. I had the first part of the morning fixing the issues to make the game more interesting and more playable. On the second part, I had players come over and try the game, as I changed the difficulty of the levels ( based on changing the routines), Players had loads of fun and even had one colleague play over and over while laughing with the funny bugs. All in all, was a great experience, the only downside came from my side where I couldn't deliver what was earlier promised, never the less that didn't take the chance to have a playable product where players had fun using! It was fun and I hope you enjoyed the journey !