Mensagens

A mostrar mensagens de março, 2018

Easter post

Hi. Got a busy weak and had to focus on other courses so work didn't progress that much. Altough it still changed a bit. Decide i'll just use 2D Gamekit as an inspiration. It's too complex to modify what i need and still work so i took another aproach. Followed  this  tutorial so i'll just need adapt this to coop

weekly post

Hi, This week, due to Easter and other projects, I haven't done much work on my own, but I shall focus in the deliver for Wednesday, very soon.

Easter post

This was the Easter week , I , and the other Devs , have been away from IST and due to the personal life most of the development stayed on stand by. However we will be working soon on the next steps of the project

Concept Docs Week

Hello ! On this week's update, we have delivered the first Post-Presentation work, with Game Loops, Game inspirations, knowledge of possible Rival/Competition Games. Also, we went to study the Stakeholders regarding our project, and even study what could be their impact on our game. We also started this week the planning on the prototyping. This week we even had time to discuss ideas, with experts and potential interested Gamers. We had a chance to create more possible Bosses to the game (some fun ones !). Finally, I took time to talk to potential Gamers that could integrate our focus group through out the development. More to follow next week!

Initial Prototype

It's not finished yet, but i started a new scene in the 2d Game Kit. Still have to learn a thing or 2 about it but it seems it has everything we need : basic movements, shooting and melee and even moving plataforms and AI! Still, i guess it needs a bit of tweeking, specially in the movement (i don't like how it feels). I'll maybe put a screenshot Tomorrow.

23rd March

Hi. During this week, me and my group worked on our second delivery. On the lab, Wednesday, teacher gave us feedback about what we had so far, and we managed to improve our report. These days I've been talking to some possible players to our game and began to select a few people to our focus group.

Messing with the 2D Game kit

Started getting into the 2D Game Kit offered by unity, and messed a bit with it. As a lot of mechanics and assets that will probably be used in the game. It's a super usefull kit that also serves as a tutorial. Started the initial structure of the game and maybe this weekend will have a very basic scene.
Hello, This week me and my colleagues discussed more ideas about our game. In class, teacher made us realize of things we need to think better and we're working on it. We're now working on conceptual documents. Also we've been in touch with our artist.
Weekly Update: This week the development was made more "outside of the code and design", where I inquired some colleagues about opinions and  suggestions. Even within that thought, we have been guided by one of the lecture professors to knowledge other approaches, ideas and some possible design failures that should be fixed. With that in view, we also started idealizing the first steps to develop within the game, we have been in touch with our Game Designer to gather ideas and start creating a roadmap for our future development. See you next week !
Hello. this week, me and my group came up with the idea for the game that we are gonna develop. We presented our idea in class and now I expect us to discuss more ideas and start developing the game. This post was a bit late. Sorry about that. Ivo.

Introdução

Ola, eu , Francisco Barros, trabalhei esta semana na apresentação feita na quarta-feira, em que fizemos a primeira apresentação formal da nossa ideia para o Jogo, com o nome temporario de "One Has 2 Die". Foi tambem esta semana que eu, juntamente com os restantes membros do meu grupo, que nos reunimos para discutir mais ideias, debater sobre as ideias ja formadas de forma a poder de alguma forma torna-las mais concretas e por fim, após a apresentação, introduzimos o nosso Blogue que terá no maximo uma atualização pessoal semanal com o intuito de dar uma explicação do decorrer do desenvolvimento do Jogo durante a mesma.

First Post - presentation and quick start

Before anything , sorry for the slight delay, had some issues with the tool. Hi I'm José Guilherme Freitas Gomes , MEIC student in Game Design. This weekend i'll review some unity concepts i need to refresh and setup the initial part of the project (git and project per se). Not much to say then. Bye!
76496 Francisco Barros   81901 Ivo Gamito 89378 José Guilherme Gomes